Body Project Department AISCBECHEMCIVLCLECSEDSTOE2IECEECONENVRFINAHUMAIEDAIELMISDISOMLIFSMAEMATHMGMTOCESOthersPHYSPPOLSOSC Type of innovation Gamification/Game-based LearningAR/VRArtificial IntelligenceAssessment and FeedbackCase-based LearningCommunity of PracticeCourse DesignEducation TechnologyeLearningExperiential LearningFlipped ClassroomInquiry-based LearningStudents as PartnersVirtual Teaching Assistant Project year 2025/262024/252023/242022/232021/222020/212019/202018/192017/182016/172015/162014/15 Triennium 2025-20272022-20252019-20222016-20192012-2016 Apply Reset Project Name Department Project leader Type of innovation Project year Coastal Environmental Investigation OCES Dr Cindy LAM, Prof Stanley LAU, Dr Elza TSANG Gamification/Game-based Learning 2019/20 Creating an App-based Tool to Teach Life Cycle Thinking ENVR Dr Meike SAUERWEIN Gamification/Game-based Learning 2018/19 Creating an Intriguing and Visualisable Learning Experience (CIVL-X) for probability and statistics CIVL Prof Anthony LEUNG Gamification/Game-based Learning 2019/20 Development of a Board Game “Lethal Challenge” for Environmental Remediation Processes CBE Prof Frank LAM Gamification/Game-based Learning 2023/24 Game-Based Learning for COMP2711 CSE Dr Kenneth W T LEUNG Gamification/Game-based Learning 2023/24 Gamifying the Electives for E-Core course 3 and 4 CLE Ms Suzan STAMPER, Ms Tess HOGUE Gamification/Game-based Learning 2020/21 GenAI-Empowered Game-Based Learning and Gamification in Data Science Education for Engineering Students CBE Prof Hanyu GAO Artificial Intelligence, Gamification/Game-based Learning 2024/25 Ocean Odyssey: The VR Game Expedition (MarineXR) OCES , ISD Dr Cindy LAM, Prof Sai Kit YEUNG AR/VR, Gamification/Game-based Learning 2024/25 Putting Neuroscience in the Classroom SOSC Dr Nicolson SIU, Prof Michelle YIK AR/VR, Gamification/Game-based Learning 2023/24 Scalable Game-Based Experiential Learning Approach for Engineering Management Education IELM Prof Xuan QIU Gamification/Game-based Learning 2019/20 Scaling Sustainability: Expanding Game-Based Learning with AI and Web-based Tools ENVR Dr Meike SAUERWEIN Artificial Intelligence, Gamification/Game-based Learning 2025/26 Social Gaming Platform for COMP2711 CSE Dr Kenneth W T LEUNG Gamification/Game-based Learning 2016/17